The Unseen Awakening
This game essentially has no visuals, it’s designed for players who are visually impaired. Visual cues are available, but for a complete experience, they’re not recommended. If possible, please rely on auditory cues to play. Thank you.
1. press v to toggle on and off visual cue. red is enemy, green is hero, white is you
2. press r to restart game.
3.press backspace to skip dialogue and battle(for test only)
4. press s and w in battle to change the music volume
Status | Released |
Platforms | HTML5 |
Authors | flavedogame, Domtram0, MatheusComposer, jaysilverest |
Genre | Adventure |
Made with | Unity |
Tags | accessible, Audio, Music, Narrative, Short, Voice Acting |
Comments
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Hello. Cool idea, an unusual approach. I liked it. The game freezes periodically at the end of the battle. I would like the target to be voiced when switching targets. It would be nice to have a buttons for the health status of a group member. You press the button and the state of health, full, high, middle, low, and death is reported. Or a member of the group shouts how he feels, as if you asked him.